Cryptozoic and Warner Bros. Consumer Products Announce Release of
Challenge of the Superfriends Card Game
Based on Classic Animated TV Show, Card Game Uses Cryptozoic’s Gryphon Engine to Deliver Fast-Paced, Easy-to-Learn Gameplay for 2-4 Players
Lake Forest, CA – April 15, 2019 – Cryptozoic Entertainment, leading creator of tabletop games, trading cards, and physical and digital collectibles, and Warner Bros. Consumer Products, on behalf of DC, today announced the April 17 release of Challenge of the Superfriends Card Game. Based on the classic animated TV series, the card game uses Cryptozoic’s new Gryphon Engine to deliver fast-paced, easy-to-learn gameplay for 2-4 players. Taking on the roles of Superman, Wonder Woman, Aquaman, and Batman and Robin, players simultaneously reveal their Power Cards to defeat the Legion of Doom while trying to avoid traps set by DC Super-Villains.
“Our team grew up as fans of the Challenge of the Superfriends TV show, so we’re incredibly excited to launch our Gryphon Engine with a game featuring the characters and unmistakable style we love so much,” said Adam Sblendorio, Vice President of Creative at Cryptozoic. “The game is intuitive and unfolds at lightning speed, since everyone plays their cards at the same time with no waiting around. It comes in a small box, but there’s nothing small about the experience inside—the game offers tons of fun for gamers of all skill levels.”
In Challenge of the Superfriends Card Game, players simultaneously each reveal a Power Card (valued 1-10) to determine the order to select available Objective Cards, which either feature DC Super-Villains that grant Victory Points or traps that take away points.
Power Cards show special abilities or allies with accompanying text that can change the outcome in surprising ways. In addition, players each have three Special Power Cards that are unique to their DC Super Hero. Some Power and Objective Cards call forth Challenge Cards that cause various negative effects that make winning more difficult.
The player with the highest total Victory Points after six rounds is the winner of a match and the first player who prevails in two matches is the winner of a game.
Challenge of the Superfriends Card Game will be available at hobby retailers across the U.S. starting April 17 for a retail price of $15.
- Number of players: 2-4
- Ages: 10+
- Playtime: 20 minutes
- Gryphon Engine
- Game Design by Matt Riddle and Ben Pinchback
- Contents Summary:
- 82 Cards
- 4 Power Decks (10 Cards Each)
- 32 Objective Cards
- 10 Challenge Cards
- 82 Cards
For more information, check out the Challenge of the Superfriends Card Game product page.
Since 2010, Cryptozoic Entertainment has been dedicated to the concept of “Fans First,” striving to develop the most creative and sought-after products for pop culture enthusiasts worldwide. As an entertainment company with a diverse portfolio of licensed and original IPs, its catalog covers a broad spectrum of tabletop games and collectibles. The passionate team at Cryptozoic aims to inspire gamers and collectors all around the globe, while bringing fans together as part of the Cryptozoic community. Visit www.cryptozoic.com for more information about product releases, events, and news.
About Warner Bros. Consumer Products
Warner Bros. Consumer Products (WBCP), a Warner Bros. Entertainment Company, extends the Studio’s powerful portfolio of entertainment brands and franchises into the lives of fans around the world. WBCP partners with best-in-class licensees globally on an award-winning range of toys, fashion, home décor, and publishing inspired by franchises and properties such as DC, Wizarding World, Looney Tunes and Hanna-Barbera. The division’s successful global themed entertainment business includes groundbreaking experiences such as The Wizarding World of Harry Potter and Warner Bros. World Abu Dhabi. With innovative global licensing and merchandising programs, retail initiatives, promotional partnerships and themed experiences, WBCP is one of the leading licensing and retail merchandising organizations in the world.
Home to iconic brands DC (Superman, Batman, Green Lantern, Wonder Woman, The Flash), Vertigo (Sandman, Fables, etc.) and MAD, DC is the creative division charged with strategically integrating across Warner Bros. Entertainment and WarnerMedia. DC works in concert with many key Warner Bros. divisions to unleash its stories and characters across all media, including but not limited to film, television, consumer products, home entertainment, and interactive games. Publishing thousands of comic books, graphic novels and magazines each year, DC is one of the largest English-language publishers of comics in the world.
All DC characters and elements © and TM DC Comics. (s19)